STEMIFON Programming Innovation Result
We are pleased to announce the winners of the STEMIFON Programming Innovation Competition. We congratulate all the participants for their creativity, problem-solving skills, and innovative thinking demonstrated during the event.
Beginner Level
- Winner: PBL012 – Christ Nagar International School, Kazhakoottam (Student IDs: S0263, S0264)
- Runner Up: PBL008 – Christ Nagar International School, Kazhakoottam (Student ID: S0259)
- 2nd Runner Up: PBL006 – Thrayambika Vidya Mandir CBSE Primary & Secondary School (Student ID: S1057)
Elementary Level
- Winner: PEL005 – Trinity Central School, Chithirancode (Student IDs: S1104, S1105)
- Runner Up: PEL056 – Christ Nagar International School, Kazhakoottam (Student ID: S0297)
- 2nd Runner Up: PEL046 – Navajeevan Bethany Vidyalaya, Nalanchira (Student ID: S0912)
Junior Level
- Winner: PJL038 – Thrayambika Vidya Mandir CBSE Primary & Secondary School (Student IDs: S1067, S1068)
- Runner Up: PJL012 – Trinity Central School, Chithirancode (Student ID: S1134)
- 2nd Runner Up: PJL020 – Mar Ivanios Bethany School, Kalayapuram (Student IDs: S0432, S0433)
Senior Level
- Winner: PSL004 – Bethany Navajeevan Senior Secondary School, Vencode (Student ID: S0217)
- Runner Up: PSL011 – Mar Ivanios CBSE School, Kuzhithurai (Student IDs: S0488, S0489)
- 2nd Runner Up: PSL006 – Trinity Central School, Chithirancode (Student IDs: S1144, S1145)
Girl in STEAM Award
- Beginner Level: S0260 – Christ Nagar International School, Kazhakoottam
- Elementary Level: S0973 – St. Mary’s CBSE School, Mariagiri
- Junior & Senior Level: S0523 – Mar Gregorios Matric Higher Secondary School, Kirathoor
Special Awards
- STEMIFON Grand Champion: S0464 – Mar Ivanios CBSE School, Kuzhithurai
- Young Innovator Award: S0217 – Bethany Navajeevan Senior Secondary School, Vencode
- Creative Excellence Award (Mentor): Mr. Abin O. Bright – Navajeevan Bethany Vidyalaya, Nalanchira
Congratulations to all winners and participants for making STEMIFON a celebration of innovation and excellence in STEAM education.